In fact, those are the ones I'm most excited to talk about.Ĭommon themes that appear to permeate all of the Lucas Pope's game worlds include dystopia, politics, war, sabotage, rebellion, and surveillance. Outside of the paper-oriented games, I was pleased to find that he also built games that involved strategy and puzzle-solving. The style, sound, and feel of each game are consistent with his two official titles - they are all set in pixelated worlds with the familiar sounds of shuffling papers and button clicks. However, the concentration here will be his lesser known (and free!) projects he developed in a mere 48 hours each, either as practice or for game-making competitions. More recently in 2018, Return to the Obra Dinn was published and well-received. I, like many others, first discovered Lucas Pope's games through Papers, Please which is still one of my favorite casual games to play.
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